A Game Engine over a Workshop

Dive into the exhilarating world of game development with 'A Game Engine Over a Workshop'! In just two days, transform from a curious enthusiast to a budding game engine architect.

  • Jan 29
    Queen Elizabeth II Centre
    2 days
    08:00 - 16:00 UTC
    Espen Sande-Larsen
    1 490 GBP

Through hands-on guidance, you'll craft your very own 2D game engine in JavaScript and set the stage for two classic games. Whether you're a seasoned developer or just starting out, join us for a workshop of coding, creativity, and fun. Let's turn your game ideas into pixelated reality and have a blast while doing it!

Topics

  • Game engine basics
  • Drawing 2d graphics
  • Collision detection
  • Physics engine
  • Game mechanics and design
  • Animation, sprites and much more

Target Audience
Developers interested in learning about game development.

Prerequisites
Knowing basic programming concepts, algorithms and data structures. Basics of JavaScript is also nice to have.

Computer setup
Laptop with a modern browser.

Espen Sande-Larsen
Making rocks think since 1986...

Espen is a developer and architect with over 25 years of experience. He has worked on everything from embedded systems, electronics and games to large scale cloud applications. He is as full-stack as they come. Espen started coding at age six on a C64, and has been cranking out software ever since.

He served as the principal architect, tech lead and lead security
engineer on the compensation scheme for Covid-19 suffering
businesses released by the Norwegian government.

Espen was the Senior VP of Technology Exploration for DNB in San Fransisco and is currently doing technology and security research in DNB NewTechLab.

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